public class RectangularBristleBrush extends Brush
Brush
,
MoveableItem
Modifier and Type | Field and Description |
---|---|
int |
brushHeight
The height of the brush.This parameter can be retrieved
automatically from XML files using
SimpleMarshaller class. |
int |
brushWidth
The width of the brush.This parameter can be retrieved automatically
from XML files using
SimpleMarshaller class. |
ADD, ALPHA, ALT, AMBIENT, ARC, ARGB, ARROW, BACKSPACE, BASELINE, BEVEL, BEZIER_VERTEX, BLEND, BLUR, BOTTOM, BOX, BREAK, BURN, CENTER, CHATTER, CHORD, CLAMP, CLOSE, CODED, COMPLAINT, CONTROL, CORNER, CORNERS, CROSS, CURVE_VERTEX, CUSTOM, DARKEST, DEG_TO_RAD, DELETE, DIAMETER, DIFFERENCE, DILATE, DIRECTIONAL, DISABLE_DEPTH_MASK, DISABLE_DEPTH_SORT, DISABLE_DEPTH_TEST, DISABLE_NATIVE_FONTS, DISABLE_OPENGL_ERRORS, DISABLE_OPTIMIZED_STROKE, DISABLE_STROKE_PERSPECTIVE, DISABLE_STROKE_PURE, DISABLE_TEXTURE_MIPMAPS, DODGE, DOWN, DXF, ELLIPSE, ENABLE_DEPTH_MASK, ENABLE_DEPTH_SORT, ENABLE_DEPTH_TEST, ENABLE_NATIVE_FONTS, ENABLE_OPENGL_ERRORS, ENABLE_OPTIMIZED_STROKE, ENABLE_STROKE_PERSPECTIVE, ENABLE_STROKE_PURE, ENABLE_TEXTURE_MIPMAPS, ENTER, EPSILON, ERODE, ERROR_BACKGROUND_IMAGE_FORMAT, ERROR_BACKGROUND_IMAGE_SIZE, ERROR_PUSHMATRIX_OVERFLOW, ERROR_PUSHMATRIX_UNDERFLOW, ERROR_TEXTFONT_NULL_PFONT, ESC, EXCLUSION, GIF, GRAY, GROUP, HALF_PI, HAND, HARD_LIGHT, HINT_COUNT, HSB, IMAGE, INVERT, JAVA2D, JPEG, LANDSCAPE, LEFT, LIGHTEST, LINE, LINE_LOOP, LINE_STRIP, LINES, LINUX, MACOSX, MAX_FLOAT, MAX_INT, MIN_FLOAT, MIN_INT, MITER, MODEL, MODELVIEW, MOVE, MULTIPLY, NORMAL, OPAQUE, OPEN, OPENGL, ORTHOGRAPHIC, OTHER, OVERLAY, P2D, P3D, PATH, PDF, PERSPECTIVE, PI, PIE, platformNames, POINT, POINTS, POLYGON, PORTRAIT, POSTERIZE, PROBLEM, PROJECT, PROJECTION, QUAD, QUAD_BEZIER_VERTEX, QUAD_STRIP, QUADS, QUARTER_PI, RAD_TO_DEG, RADIUS, RECT, REPEAT, REPLACE, RETURN, RGB, RIGHT, ROUND, SCREEN, SHAPE, SHIFT, SOFT_LIGHT, SPHERE, SPOT, SQUARE, SUBTRACT, TAB, TARGA, TEXT, THIRD_PI, THRESHOLD, TIFF, TOP, TRIANGLE, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLES, TWO_PI, UP, VERTEX, WAIT, WHITESPACE, WINDOWS, X, Y, Z
Constructor and Description |
---|
RectangularBristleBrush(int width,
int height)
Default constructor that allows creating RectangularBristleBrush objects
manually.
|
RectangularBristleBrush(MoveableItem original)
Constructor that builds a copy of another MoveableItem object.
|
RectangularBristleBrush(RectangularBristleBrush original)
Constructor that builds a copy of another RectangularBristleBrush object.
|
Modifier and Type | Method and Description |
---|---|
void |
renderStroke(Stroke s,
int colour,
processing.core.PGraphics g)
RectangularBristleBrush widget renders a stroke by painting a cloud of
Bristle objects. |
addToScreen, deselect, doInit, getDrawerId, getImageFilename, getIsDragged, getPrimaryColour, getSecondaryColour, isSelected, select, setColourScheme, setDrawer, setImage
add, assign, assign, beginTouch, clearZones, clone, clone, clone, contains, drag, drag, drag, drag, drag, drag, drag, drag, drag, drag, dragWithinParent, drawRntCircle, endTouch, fromZoneVector, getActiveTouch, getCentre, getChild, getChildCount, getChildren, getGlobalMatrix, getHeight, getIds, getName, getNumTouches, getOrigin, getParent, getRntRadius, getTouchCollection, getTouches, getTouchMap, getWidth, getX, getY, hSwipe, hSwipe, isActive, isAssigned, isAssigned, isChildActive, isDirect, keyPressed, keyReleased, keyTyped, pinch, pinch, putChildOnTop, remove, resetMatrix, rnt, rnt, rnt, rnt, rotate, rotate, rotateAbout, rotateAbout, rotateAboutCentre, rs, rst, rst, rst, rst, rst, rst, setBodyFromMatrix, setData, setDirect, setLocation, setMatrixFromBody, setName, setRntRadius, setSize, swipeDown, swipeLeft, swipeRight, swipeUp, toss, toZoneVector, unassign, unassign, unassignAll, vSwipe, vSwipe
alpha, ambient, ambient, ambient, ambientLight, ambientLight, applyMatrix, applyMatrix, applyMatrix, applyMatrix, applyMatrix, arc, background, background, background, background, background, background, background, beginCamera, beginRaw, beginShape, beginShape, bezier, bezier, bezierDetail, bezierPoint, bezierTangent, bezierVertex, bezierVertex, blend, blend, blue, box, box, brightness, camera, camera, canDraw, color, color, color, color, color, color, color, color, color, colorMode, colorMode, colorMode, colorMode, copy, copy, curve, curve, curveDetail, curvePoint, curveTangent, curveTightness, curveVertex, curveVertex, directionalLight, displayable, dispose, edge, ellipse, ellipseMode, emissive, emissive, emissive, endCamera, endRaw, endShape, endShape, fill, fill, fill, fill, fill, fill, filter, filter, flush, frustum, get, get, get, getCache, getMatrix, getMatrix, getMatrix, getStyle, getStyle, green, hint, hue, image, image, image, imageMode, init, is2D, is3D, isModified, lerpColor, lightFalloff, lights, lightSpecular, line, line, loadPixels, mask, mask, modelX, modelY, modelZ, noFill, noLights, normal, noSmooth, noStroke, noTint, ortho, ortho, perspective, perspective, point, point, pointLight, popMatrix, popStyle, printCamera, printMatrix, printProjection, pushMatrix, pushStyle, quad, rect, rect, rect, rectMode, red, removeCache, resize, rotate, rotate, rotateX, rotateY, rotateZ, saturation, save, scale, scale, scale, screenX, screenX, screenY, screenY, screenZ, set, set, setCache, setMatrix, setMatrix, setMatrix, setModified, setModified, setParent, setPath, setPrimary, shape, shape, shape, shapeMode, shininess, smooth, specular, specular, specular, sphere, sphereDetail, sphereDetail, spotLight, stroke, stroke, stroke, stroke, stroke, stroke, strokeCap, strokeJoin, strokeWeight, style, text, text, text, text, text, text, text, text, text, text, text, textAlign, textAlign, textAscent, textDescent, textFont, textFont, textLeading, textMode, textSize, texture, textureMode, textWidth, textWidth, textWidth, tint, tint, tint, tint, tint, tint, translate, translate, triangle, updatePixels, updatePixels, vertex, vertex, vertex, vertex, vertex
public int brushWidth
SimpleMarshaller
class.public int brushHeight
SimpleMarshaller
class.public RectangularBristleBrush(int width, int height)
width
- width of the brush.height
- height of the brush.public RectangularBristleBrush(RectangularBristleBrush original)
original
- the original RectangularBristleBrush object.MoveableItem.MoveableItem(MoveableItem)
public RectangularBristleBrush(MoveableItem original)
original
- the original MoveableItem object.MoveableItem.MoveableItem(MoveableItem)
public void renderStroke(Stroke s, int colour, processing.core.PGraphics g)
Bristle
objects.renderStroke
in class Brush
s
- Stroke
objectcolour
- colour of the strokeg
- PGraphics object to render the stroke intoBristle.draw(PGraphics)